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AirPro Games

Boarding Rush

Groups of passengers walk down the aisle: move and turn each group so it sits down. Fill a row and it boards. Fill the flight and a bigger aircraft rolls in.

How to play Boarding Rush

Boarding Rush is a falling-block puzzle set inside an airliner, seen from above. Groups of passengers come in through the front door and walk down the aisle towards the back: a couple, a family of four, a tour group, a sports team. Move each group sideways and turn it so it fits the free seats before it sits down.

When every seat of a row is taken, the row is boarded and leaves the boarding zone, making room for the next groups. Board two, three or four rows at once and standby passengers get on too. Fill the flight and the next aircraft is bigger: a regional jet, then single-aisle and twin-aisle cabins, up to a jumbo with ten seats a row, and the passengers walk faster. Boarding ends when a group can no longer get through the door. The daily flight brings the same groups to everyone; free play deals new ones every time.

Tips

  • Keep one column free by a window: a sports team, four in a line, then boards several rows at once.
  • Let a group wait aside (C, or the Wait button) when it does not fit, and bring it back when the right gap opens.
  • The outline shows where the group will sit: press Space, or flick down on a phone, to seat it straight away.

Where the data comes from

No outside data: the aircraft, the passengers and the sounds are drawn and made in your browser.

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